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Perspectives on Multimedia Communication, Media and Information Technology
Robert Burnett, Anna Brunstrom, Anders G. Nilsson,Ilmiy axborot faoliyati. Informatika, -
Instructions media and technologies for learning
Robert Heinich, Mschael Molehda, James D. Russell, Sharon E. Smaldino,Ilmiy axborot faoliyati. Informatika, -
Ilmiy axborot faoliyati. Informatika,
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Handbook of Distance Learning for Real-Time and Asynchronous Information Technology Education
Solomon Negash, Michael E. Whitman, Ken Hoganson, Herbert Mattord,Ilmiy axborot faoliyati. Informatika, -
Adaptive Multimedia Retrieval User, Context, and Feedback
Stephane Marchand-Maillet, Eric Bruno, Andreas Nurnberger, Marcin Detyniecki,Ilmiy axborot faoliyati. Informatika, -
Understanding Telephone Electronics
Stephen J. Bigelow, Joseph J. Carr, Steve Winder,Ilmiy axborot faoliyati. Informatika, -
Ilmiy axborot faoliyati. Informatika,
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Hacking Exposed 6 Network Security Secrets & Solutions
S. Mcclure, J. Scambray, G. Kurtz,Ilmiy axborot faoliyati. Informatika, -
Multimedia Technologies - Concepts, Methodologies, Tools, and Applications
Syed Mahbubur Rahman,Ilmiy axborot faoliyati. Informatika, -
Strategies for e-Business Creating Value through Electronic and Mobile Commerce
Tawfik Jelassi, Albrecht Enders,Ilmiy axborot faoliyati. Informatika, -
Ilmiy axborot faoliyati. Informatika,
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Ilmiy axborot faoliyati. Informatika,
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Ilmiy axborot faoliyati. Informatika,
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Ilmiy axborot faoliyati. Informatika,
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Educational Multimedia A Handbook for Teacher-Developers
Usha V. Reddi, Sanjaya Mishra,Ilmiy axborot faoliyati. Informatika, -
Ilmiy axborot faoliyati. Informatika,
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Ilmiy axborot faoliyati. Informatika,
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Operating systems Design and Implementation
Andrew S. Tanenbaum, Albert S. Woodhull,Ilmiy axborot faoliyati. Informatika,
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Perspectives on Multimedia Communication, Media and Information Technology
Robert Burnett, Anna Brunstrom, Anders G. Nilsson,For the purposes of this book, we have divided the contributions into our three main subject areas: media and communication, information systems, and computer science. They represent three perspectives or ways of looking on the field of multimedia. A short overview of the three perspectives and each of the chapters included in the book is provided below.
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Instructions media and technologies for learning
Robert Heinich, Mschael Molehda, James D. Russell, Sharon E. Smaldino,This new edition is necessitated by the amazing pace of innovation in all aspects of media, particularly in those related to computers and computer networks, and especially the Internet. In the few years since the sixth edition, the digitization of information has accelerated rapidly and so has school use of new telecommunications resources, such as the Web.
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Interactive Multimedia in Education and Training
Sanjaya Mishra, Ramesh C. Sharma,There have been many experiments and innovations in the field of education and training regarding knowledge delivery. From face-to-face to virtual education, different technologies have played great roles at different times. In the last two decades, due to the advent of computer technologies, information delivery has got new meaning. Development, access, and transfer of text, sound, and video data have given a unique face to classrooms, libraries, and training and resource centers, in the form of interactive multimedia programs. Interactive multimedia as a subject/topic is still in its stage of infancy, which excites and attracts educational technologists. However, design and development of an interactive multimedia program is a complex task involving a team of experts, including content provider(s), multimedia developer(s), graphic designer(s), and, of course, the instructional designer(s), who most of the time plays the role of a project manager as well. This book is not about multimedia development, but the subject matter delves into the complex issue of planning, guiding, and designing multimedia from the instructional perspective. As such, we address pedagogical issues, applications, and effectiveness.
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Handbook of Distance Learning for Real-Time and Asynchronous Information Technology Education
Solomon Negash, Michael E. Whitman, Ken Hoganson, Herbert Mattord,The purpose of this book and the authors who have contributed to it is to present a broad sampling of the efforts that college and university faculty members have initiated to take advantage of the capabili-ties that Information Age technologies provide to higher education, to assess what has worked and what has not worked, and to better fit the needs of students and faculty to the educational process. For anyone interested in how the Information Age has impacted higher education, this book is valuable reading.
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Adaptive Multimedia Retrieval User, Context, and Feedback
Stephane Marchand-Maillet, Eric Bruno, Andreas Nurnberger, Marcin Detyniecki,This book is an extended collection of revised contributions that were initially submitted to the International Workshop on Adaptive Multimedia Retrieval (AMR 2006). This workshop was organized during July 27-28, 2006 at the University of Geneva, Switzerland.hat this book provides a good and conclusive overview of the current research in the area of adaptive information retrieval. We would like to thank all members of the Program Committee for supporting us in the reviewing process, the workshop participants for their willingness to revise and extend their papers for this book and all staff at Springer for their support in publishing this book. We extend a special thanks to our supporting institutions.
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Understanding Telephone Electronics
Stephen J. Bigelow, Joseph J. Carr, Steve Winder,This book is in part about that network and the technology that has made it possible. But it is more about revolutionary changes that are taking place in the way telephone conversations and data are taken into the network, switched, and transmitted. Some of the technology still in everyday use in the telephone network dates from the decade of the invention of the telephone in the 1870s. However, even this old and traditional business is being forced by economics, regulation, and competition to make massive changes in the way it does business and in the equipment and techniques used to provide the telephone service.
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How to Create and Manage a Hedge Fund
Stuart A. МсСrary,This book is intended for anyone interested in creating and man-aging a hedge fund. Individuals trading on exchange floors, within broker-dealers, on bank currency desks, or in mutual funds, commodity pools, and other hedge funds may have a track record as a basis for a hedge fund start-up. Organizations such as mutual funds, insurance companies, and family offices may have the invest-ment experience and infrastructure to run a hedge fund but need ad-ditional information about how to operate in a levered, unregulated environment.
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Hacking Exposed 6 Network Security Secrets & Solutions
S. Mcclure, J. Scambray, G. Kurtz,When the first edition of Hacking Exposed hit the shelves ten years ago, security risk management was barely a baby, unable to walk, talk, or care for itself, much less define itself. We have come a long way since those early days when the term “risk” referred more to insurance actuarial tables than to security. Today, you can’t even start to do security without thinking about, considering, and incorporating risk into every security-related thing you do. Welcome to the evolution of security: risk.
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Multimedia Technologies - Concepts, Methodologies, Tools, and Applications
Syed Mahbubur Rahman,This section serves as the foundation for this exhaustive reference tool by addressing crucial theories essential to the understanding of multimedia technologies. Chapters found within these pages provide an excellent framework in which to position multimedia technologies within the field of information sci-ence and technology. Individual contributions provide overviews of multimedia education, multimedia messaging, and multimedia databases while also exploring critical stumbling blocks of this field. Within this introductory section, the reader can learn and choose from a compendium of expert research on the elemental theories underscoring the research and application of multimedia technologies.
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Strategies for e-Business Creating Value through Electronic and Mobile Commerce
Tawfik Jelassi, Albrecht Enders,This book, as its title suggests, attempts to close these gaps. It aims at providing readers with a holistic and integrated view of the realms of strategy and e-business by focusing on strategy concepts and linking them to actual cases of companies engaged in e-business activities. It also aims at going beyond the hype by closely analyzing examples of failure as well as success in order to help readers assess the underlying drivers for a successful e-business strategy.
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The e-Government Imperative
THE E-GOVERNMENT IMPERATIVE,The rise of the information society has led to major changes in citizen expectations and organisational structures, cultures and working processes. Governments will have to follow suite and adopt information society tools and working practices if they are to remain responsive to citizen needs. The OECD defines “e-government” as “the use of information and communication technologies, and particularly the Internet, as a tool to achieve better government”. The impact of e-government at the broadest level is simply better government by enabling better policy outcomes, higher quality services, greater engagement with citizens and by improving other key outputs identified. Governments and public administrations will, and should, continue to be judged against these established criteria for success.
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The Linux TCP-IP Stack Networking for Embedded Systems
Thomas F. Herbert,The Linux operating system was originally conceived and written by Linux Torvalds with the assistance of many people all over the world. It was intended to be an open source replacement for Unix and is compatible with Unix in almost every respect. The TCP/IP stack is implemented as part of the Linux kernel. It is also compatible with all the applicable Posix standards. Almost all programs written for Unix readily port to Linux without modification. Like the rest of the operating system, the TCP/IP stack was specifically designed for compatibility. In addition, it is completely interoperable with other TCP/IP implementations. It provides a socket interface that is compatible with Berkeley sockets. The code in Linux TCP/IP is very stable, and this is demonstrated by how few changes there are to the TCP/IP code in recent revisions.
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Animasophy: Theoretical Writings on the Animated Film
Ulo Pikkov,As a film-maker, teacher, member of numerous festival juries, or merely a lover of animation, I have repeatedly caught myself wondering if a per-fect concept of the animated film exists at all, one that could be applied as a model or an example in making and evaluating animated films. I am fully aware that this is a slightly naive pursuit, but hopefully this book will take a small step towards creating a recipe for the perfect animated film and will assist other lovers, researchers and makers of animation in the search for their perfect recipes.
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Artificial Intelligence in Education
Ulrich Hoppe, Felisa Verdejo, Judy Kay,In this paper I highlight a few important aspects of the roles that external representations can play in the meaning-making activities of two or more participants, and how the particular representation used may influence these activities. I will draw upon my own research for examples. One line of inquiry showed how the properties of representations used to support evidence-based inquiry can affect both discourse activities and student work. A second line of inquiry showed that the distinction between communication tools and other representations is blurred online, with the actual discourse between participants being accomplished by actions in all of the mutable representations. This research is unified by the concept of representational guidance: the constraints, visual properties, and conventions of use associated with representations can be used to guide learning activities.
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Educational Multimedia A Handbook for Teacher-Developers
Usha V. Reddi, Sanjaya Mishra,Multimedia has always fascinated educationists because of its strengths to communicate difficult concepts in simple ways. With the availability of more and more sophisticated computers with multimedia capabilities, the potentialities to use multimedia have also grown tremendously. In the case of Open and Distance Education, which depends on self-learning materials, the use of multimedia enriches the teaching learning experiences by providing a multi-sensory perspective. While it has been acknowledged that multimedia can be useful in the teaching-learning scenario of both face-to-face and distance learning settings, educators tend to believe that development of multimedia requires knowledge of high-end programming. This is true only partially. Today, with the availability of software like Flash, Director, 3D Studio Max, etc, we can develop multimedia lessons with a little practice of the software. Therefore, you see many highly skilled multimedia designers in the market. But knowledge of the software alone is not enough to prepare a good educational multimedia. In order to be useful to the learner, a multimedia programme design needs to have a sound pedagogical base. This handbook intends to help teachers in understanding the basic concepts of multimedia and various issues involved in the development of educational multimedia.
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Network Learning for Educational Change
Wiel Veugelers, Mary John O'Hair,In this book, Wiel Veuglers and Mary O’Hair bring together a current and cutting-edge collection of articles on networked learning communities. In their own words, networked learning communities are based on the belief as well as some evidence that ‘‘teachers learn best by sharing ideas, planning collaboratively, critiquing each other’s ideas and experiences and reducing the isolation encountered in most schools.’’ Networks, they show, increase professional interaction and learning across schools, and for those who participate in them, they generate excitement about teaching and learning.
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Absolute C++
W. Savitch, K. Mock,This book is designed to be a textbook and reference for programming in the C++ language. Although it does include programming techniques, it is organized around the features of the C++ language, rather than any particular curriculum of techniques. The main audience I had in mind is undergraduate students who had not had extensive programming experience with the C++ language. As such, this book is a suitable C++ text or reference for a wide range of users. The introductory chapters are written at a level that is accessible to beginners, while the boxed sections of those chapters serve to introduce more experienced programmers to basic C++ syntax. Later chapters are also understandable to beginners, but are written at a level suitable for students who have progressed to these more advanced topics.
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Recent Advances in Intelligent Control System
Wen Yu,Apart from any fair dealing for the purposes of research or private study, or criticism or review, as permitted under the Copyright, Designs and Patents Act 1988, this publication may only be reproduced, stored or transmitted, in any form or by any means, with the prior permission in writing of the publishers, or in the case of reprographic reproduction in accordance with the terms of licenses issued by the Copyright Licensing Agency. Enquiries concerning reproduction outside those terms should be sent to the publishers. The use of registered names, trademarks, etc., in this publication does not imply, even in the absence of a specific statement, that such names are exempt from the relevant laws and regulations and therefore free for general use. The publisher makes no representation, express or implied, with regard to the accuracy of the information contained in this book and cannot accept any legal responsibility or liability for any errors or omissions that may be made.
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Learning Java, 3rd Edition
P Niemeyer., J Knudsen,Learning Java, 3rd Edition" is a comprehensive guide to the Java programming language, updated to cover the revolutionary features of Java 5.0 (J2SE 5.0). Written by Patrick Niemeyer and Jonathan Knudsen, this book is designed for both experienced programmers moving to Java and newcomers looking for a deep, fundamental understanding of the language.The third edition introduces the major language enhancements of Java 5.0, including Generics, Annotations, Autoboxing, and the enhanced 'for' loop. It provides a thorough introduction to the core Java libraries, networking, concurrency (threads), and web application development using servlets and XML. With a practical, example-driven approach, the book teaches you how to build real-world components, work with the Eclipse IDE, and master Java's object-oriented architecture.
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Operating systems Design and Implementation
Andrew S. Tanenbaum, Albert S. Woodhull,Revised to address the latest version of MINIX (MINIX 3), this streamlined, simplified new edition remains the only operating systems text to first explain relevant principles, then demonstrate their applications using a Unix-like operating system as a detailed example. It has been especially designed for high reliability, for use in embedded systems, and for ease of teaching.